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Wrapper class that's used to include input structs in the sync state without them causing reconciliation. This is intended only for internal use.
| Name | FMoverInputContainerDataStruct |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/InputContainerStruct.h |
| Include Path | #include "InputContainerStruct.h" |
Syntax
USTRUCT ()
struct FMoverInputContainerDataStruct : public FMoverDataStructBase
Inheritance Hierarchy
- FMoverDataStructBase → FMoverInputContainerDataStruct
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputCollection | FMoverDataCollection | All input data in this struct. | InputContainerStruct.h |
Functions
Public
Overridden from FMoverDataStructBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FMoverDataStructBase * Clone () |
Return newly allocated copy of this FMoverDataStructBase. | InputContainerStruct.h | |
virtual UScriptStruct * GetScriptStruct () |
Gets the type info of this FMoverDataStructBase. | InputContainerStruct.h | |
virtual void Interpolate
(
const FMoverDataStructBase& From, |
Interpolates contained data between a starting and ending block. | InputContainerStruct.h | |
virtual bool NetSerialize
(
FArchive& Ar, |
InputContainerStruct.h | ||
virtual bool ShouldReconcile
(
const FMoverDataStructBase& AuthorityState |
This struct never triggers reconciliation. | InputContainerStruct.h |