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Data block containing basic sync state information.
| Name | FMoverDefaultSyncState |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverDataModelTypes.h |
| Include Path | #include "MoverDataModelTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FMoverDefaultSyncState : public FMoverDataStructBase
Inheritance Hierarchy
- FMoverDataStructBase → FMoverDefaultSyncState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMoverDefaultSyncState() |
MoverDataModelTypes.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMoverDefaultSyncState() |
MoverDataModelTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MoveDirectionIntent | FVector | Movement intent direction relative to MovementBase if set, world space otherwise. Magnitude of range (0-1) | MoverDataModelTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector GetAngularVelocityDegrees_BaseSpace() |
MoverDataModelTypes.h | ||
FVector GetAngularVelocityDegrees_WorldSpace() |
MoverDataModelTypes.h | ||
FVector GetCapturedMovementBasePos() |
MoverDataModelTypes.h | ||
FQuat GetCapturedMovementBaseQuat() |
MoverDataModelTypes.h | ||
FVector GetIntent_BaseSpace() |
MoverDataModelTypes.h | ||
FVector GetIntent_WorldSpace() |
MoverDataModelTypes.h | ||
FVector GetLocation_BaseSpace() |
MoverDataModelTypes.h | ||
FVector GetLocation_WorldSpace() |
MoverDataModelTypes.h | ||
UPrimitiveComponent * GetMovementBase() |
MoverDataModelTypes.h | ||
FName GetMovementBaseBoneName() |
MoverDataModelTypes.h | ||
FRotator GetOrientation_BaseSpace() |
MoverDataModelTypes.h | ||
FRotator GetOrientation_WorldSpace() |
MoverDataModelTypes.h | ||
FTransform GetTransform_BaseSpace() |
MoverDataModelTypes.h | ||
FTransform GetTransform_WorldSpace() |
MoverDataModelTypes.h | ||
FVector GetVelocity_BaseSpace() |
MoverDataModelTypes.h | ||
FVector GetVelocity_WorldSpace() |
MoverDataModelTypes.h | ||
bool IsNearlyEqual
(
const FMoverDefaultSyncState& Other |
Queries. | MoverDataModelTypes.h | |
bool SetMovementBase
(
UPrimitiveComponent* Base, |
Returns whether the base setting succeeded. | MoverDataModelTypes.h | |
void SetTransforms_WorldSpace
(
FVector WorldLocation, |
MoverDataModelTypes.h | ||
void SetTransforms_WorldSpace
(
FVector WorldLocation, |
MoverDataModelTypes.h | ||
bool UpdateCurrentMovementBase() |
Refreshes captured movement base transform based on its current state, while maintaining the same base-relative transforms. | MoverDataModelTypes.h |
Overridden from FMoverDataStructBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FMoverDataStructBase * Clone() |
MoverDataModelTypes.h | ||
virtual UScriptStruct * GetScriptStruct () |
Gets the type info of this FMoverDataStructBase. | MoverDataModelTypes.h | |
virtual void Interpolate
(
const FMoverDataStructBase& From, |
Interpolates contained data between a starting and ending block. | MoverDataModelTypes.h | |
virtual bool NetSerialize
(
FArchive& Ar, |
MoverDataModelTypes.h | ||
virtual bool ShouldReconcile
(
const FMoverDataStructBase& AuthorityState |
Checks if the contained data is equal, within reason. | MoverDataModelTypes.h | |
virtual void ToString
(
FAnsiStringBuilderBase& Out |
Get string representation of this struct instance | MoverDataModelTypes.h |