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Input parameters for controlled ground movement function.
| Name | FGroundMoveParams |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoveLibrary/GroundMovementUtils.h |
| Include Path | #include "MoveLibrary/GroundMovementUtils.h" |
Syntax
USTRUCT (BlueprintType )
struct FGroundMoveParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Acceleration | float | MoveLibrary/GroundMovementUtils.h |
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| bUseAccelerationForVelocityMove | bool | MoveLibrary/GroundMovementUtils.h |
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| Deceleration | float | MoveLibrary/GroundMovementUtils.h |
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| DeltaSeconds | float | MoveLibrary/GroundMovementUtils.h |
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| Friction | float | MoveLibrary/GroundMovementUtils.h |
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| GroundNormal | FVector | MoveLibrary/GroundMovementUtils.h |
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| MaxSpeed | float | MoveLibrary/GroundMovementUtils.h |
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| MoveInput | FVector | MoveLibrary/GroundMovementUtils.h |
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| MoveInputType | EMoveInputType | MoveLibrary/GroundMovementUtils.h |
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| OrientationIntent | FRotator | MoveLibrary/GroundMovementUtils.h |
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| PriorOrientation | FRotator | MoveLibrary/GroundMovementUtils.h |
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| PriorVelocity | FVector | MoveLibrary/GroundMovementUtils.h |
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| TurningBoost | float | MoveLibrary/GroundMovementUtils.h |
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| TurningRate | float | MoveLibrary/GroundMovementUtils.h |
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| UpDirection | FVector | MoveLibrary/GroundMovementUtils.h |
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| WorldToGravityQuat | FQuat | MoveLibrary/GroundMovementUtils.h |
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