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API > API/Plugins > API/Plugins/ModelingToolsEditorMode
Defines a color to be used for a particular Tool Palette Tool
| Name | FModelingModeCustomToolColor |
| Type | struct |
| Header File | /Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingToolsEditorModeSettings.h |
| Include Path | #include "ModelingToolsEditorModeSettings.h" |
Syntax
USTRUCT ()
struct FModelingModeCustomToolColor
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Color | FLinearColor | Custom Tool Color | ModelingToolsEditorModeSettings.h |
|
| ToolName | FString | Name of Section or Tool in Modeling Mode Tool Palette | ModelingToolsEditorModeSettings.h |
|