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Unreal Engine C++ API Reference > Plugins > ModelingOperatorsEditorOnly > ParameterizationOps > FParameterizeMeshOp
References
Module | ModelingOperatorsEditorOnly |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperatorsEditorOnly/Public/ParameterizationOps/ParameterizeMeshOp.h |
Include | #include "ParameterizationOps/ParameterizeMeshOp.h" |
Syntax
struct FLinearMesh
Remarks
Dense index/vertex buffer based representation of the data needed for parameterization
Variables
Type | Name | Description | |
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TArray< int32 > | AdjacencyBuffer | Adjacency[tri], Adjacency[tri+1], Adjacency[tri+2] are the three tris adjacent to tri. |
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TArray< int32 > | IndexBuffer | Stripped down mesh. |
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TArray< FVector3f > | VertexBuffer | |
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TArray< int32 > | VertToID | Map from offset in the VertexBuffer to the VertexID in the FDynamicMesh. |
Constructors
Type | Name | Description | |
---|---|---|---|
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FLinearMesh
(
const FDynamicMesh3& Mesh, |