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API > API/Plugins > API/Plugins/ModelingOperators
| Name | FVoxelSolidifyMeshesOp |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/CompositionOps/VoxelSolidifyMeshesOp.h |
| Include Path | #include "CompositionOps/VoxelSolidifyMeshesOp.h" |
Syntax
class FVoxelSolidifyMeshesOp : public UE::Geometry::FVoxelBaseOp
Inheritance Hierarchy
- FDynamicMeshOperator → FVoxelBaseOp → FVoxelSolidifyMeshesOp
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FVoxelSolidifyMeshesOp() |
CompositionOps/VoxelSolidifyMeshesOp.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bApplyThickenShells | bool | CompositionOps/VoxelSolidifyMeshesOp.h | ||
| bSolidAtBoundaries | bool | CompositionOps/VoxelSolidifyMeshesOp.h | ||
| ExtendBounds | double | CompositionOps/VoxelSolidifyMeshesOp.h | ||
| Meshes | TArray< TSharedPtr< const FDynamicMesh3, ESPMode::ThreadSafe > > | Inputs | CompositionOps/VoxelSolidifyMeshesOp.h | |
| SurfaceSearchSteps | int | CompositionOps/VoxelSolidifyMeshesOp.h | ||
| ThickenShells | double | CompositionOps/VoxelSolidifyMeshesOp.h | ||
| Transforms | TArray< FTransformSRT3d > | CompositionOps/VoxelSolidifyMeshesOp.h | ||
| WindingThreshold | double | CompositionOps/VoxelSolidifyMeshesOp.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetTransform
(
const FTransformSRT3d& Transform |
CompositionOps/VoxelSolidifyMeshesOp.h |
Overridden from FDynamicMeshOperator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CalculateResult
(
FProgressCancel* Progress |
FDynamicMeshOperator implementation | CompositionOps/VoxelSolidifyMeshesOp.h |