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| Name | ERecomputeUVsPropertiesLayoutType |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/Properties/RecomputeUVsProperties.h |
| Include Path | #include "Properties/RecomputeUVsProperties.h" |
Syntax
enum ERecomputeUVsPropertiesLayoutType
{
None,
Repack,
NormalizeToExistingBounds,
NormalizeToBounds,
NormalizeToWorld,
}
Values
| Name | Remarks |
|---|---|
| None | Do not apply additional layout options to unwrapped UVs |
| Repack | Uniformly scale and translate UV islands collectively to pack them into the unit square, i.e. fit between 0 and 1 with no overlap |
| NormalizeToExistingBounds | Scale and center all islands to fit within their original bounding boxes. |
| NormalizeToBounds | Uniformly scale UV islands such that they have constant relative area, relative to object bounds |
| NormalizeToWorld | Uniformly scale UV islands such that they have constant relative area, relative to world space |