Navigation
API > API/Plugins > API/Plugins/ModelingOperators
| Name | ERecomputeUVsPropertiesIslandMode |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public/Properties/RecomputeUVsProperties.h |
| Include Path | #include "Properties/RecomputeUVsProperties.h" |
Syntax
enum ERecomputeUVsPropertiesIslandMode
{
PolyGroups = 0,
ExistingUVs = 1,
}
Values
| Name | Remarks |
|---|---|
| PolyGroups | Use PolyGroups defined by Active PolyGroup property to define initial UV islands. |
| ExistingUVs | Use existing UV Layer to define UV islands, i.e. re-solve UV flattening based on existing UVs |