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API > API/Plugins > API/Plugins/ModelingComponentsEditorOnly
A ToolTarget backed by a DynamicMeshComponent
| Name | UDynamicMeshComponentToolTarget |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public/ToolTargets/DynamicMeshComponentToolTarget.h |
| Include Path | #include "ToolTargets/DynamicMeshComponentToolTarget.h" |
Syntax
UCLASS (MinimalAPI, Transient)
class UDynamicMeshComponentToolTarget :
public UPrimitiveComponentToolTarget ,
public IMeshDescriptionCommitter ,
public IMeshDescriptionProvider ,
public IDynamicMeshProvider ,
public IDynamicMeshCommitter ,
public IMaterialProvider ,
public IPersistentDynamicMeshSource ,
public IPhysicsDataSource ,
public ISkeletonProvider ,
public ISkeletonCommitter
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UToolTarget → UPrimitiveComponentToolTarget → UDynamicMeshComponentToolTarget
Implements Interfaces
- IDynamicMeshCommitter
- IDynamicMeshProvider
- IMaterialProvider
- IMeshDescriptionCommitter
- IMeshDescriptionProvider
- IPersistentDynamicMeshSource
- IPhysicsDataSource
- IPrimitiveComponentBackedTarget
- ISceneComponentBackedTarget
- ISkeletonCommitter
- ISkeletonProvider
Functions
Public
Overridden from UToolTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsValid() |
ToolTargets/DynamicMeshComponentToolTarget.h |
Overridden from IMeshDescriptionCommitter
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CommitMeshDescription
(
const FCommitter& Committer, |
IMeshDescritpionCommitter implementation. | ToolTargets/DynamicMeshComponentToolTarget.h | |
virtual bool CommitMeshDescription
(
const FMeshDescription& Mesh, |
ToolTargets/DynamicMeshComponentToolTarget.h | ||
virtual bool CommitMeshDescription
(
FMeshDescription&& Mesh, |
ToolTargets/DynamicMeshComponentToolTarget.h |
Overridden from IMeshDescriptionProvider
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FMeshDescription GetEmptyMeshDescription() |
ToolTargets/DynamicMeshComponentToolTarget.h | ||
virtual const FMeshDescription * GetMeshDescription
(
const FGetMeshParameters& GetMeshParams |
IMeshDescriptionProvider implementation. | ToolTargets/DynamicMeshComponentToolTarget.h |
Overridden from IDynamicMeshProvider
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UE::Geometry::FDynamicMesh3 GetDynamicMesh() |
IDynamicMeshProvider implementation. | ToolTargets/DynamicMeshComponentToolTarget.h |
Overridden from IDynamicMeshCommitter
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CommitDynamicMesh
(
const UE::Geometry::FDynamicMesh3& Mesh, |
IDynamicMeshCommitter implementation. | ToolTargets/DynamicMeshComponentToolTarget.h | |
virtual void CommitDynamicMesh
(
const UE::Geometry::FDynamicMesh3& Mesh |
ToolTargets/DynamicMeshComponentToolTarget.h |
Overridden from IMaterialProvider
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CommitMaterialSetUpdate
(
const FComponentMaterialSet& MaterialSet, |
ToolTargets/DynamicMeshComponentToolTarget.h | ||
virtual UMaterialInterface * GetMaterial
(
int32 MaterialIndex |
ToolTargets/DynamicMeshComponentToolTarget.h | ||
virtual void GetMaterialSet
(
FComponentMaterialSet& MaterialSetOut, |
ToolTargets/DynamicMeshComponentToolTarget.h | ||
virtual int32 GetNumMaterials() |
IMaterialProvider implementation. | ToolTargets/DynamicMeshComponentToolTarget.h |
Overridden from IPersistentDynamicMeshSource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CommitDynamicMeshChange
(
TUniquePtr< FToolCommandChange > Change, |
ToolTargets/DynamicMeshComponentToolTarget.h | ||
virtual UDynamicMeshComponent * GetDynamicMeshComponent() |
ToolTargets/DynamicMeshComponentToolTarget.h | ||
virtual UDynamicMesh * GetDynamicMeshContainer() |
IPersistentDynamicMeshSource implementation. | ToolTargets/DynamicMeshComponentToolTarget.h | |
virtual bool HasDynamicMeshComponent() |
ToolTargets/DynamicMeshComponentToolTarget.h |
Overridden from IPhysicsDataSource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UBodySetup * GetBodySetup() |
IPhysicsDataSource implementation. | ToolTargets/DynamicMeshComponentToolTarget.h | |
virtual IInterface_CollisionDataProvider * GetComplexCollisionProvider() |
ToolTargets/DynamicMeshComponentToolTarget.h |
Overridden from ISkeletonProvider
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FReferenceSkeleton GetSkeleton() |
ISkeletonProvider implementation. | ToolTargets/DynamicMeshComponentToolTarget.h |
Overridden from ISkeletonCommitter
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CommitSkeletonModifier
(
USkeletonModifier* InModifier |
ToolTargets/DynamicMeshComponentToolTarget.h | ||
virtual void SetupSkeletonModifier
(
USkeletonModifier* InModifier |
ISkeletonCommitter implementation. | ToolTargets/DynamicMeshComponentToolTarget.h |