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Unreal Engine C++ API Reference > Plugins > ModelingComponents > UPreviewMesh
References
Module | ModelingComponents |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PreviewMesh.h |
Include | #include "PreviewMesh.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/PreviewMesh.cpp |
FSimpleMulticastDelegate & GetOnMeshChanged()
delegate that is broadcast whenever the internal mesh component is changed