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EDynamicMeshUpdateResult is returned by functions below that update a ToolTarget with a new Mesh
| Name | UE::ToolTarget::EDynamicMeshUpdateResult |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingToolTargetUtil.h |
| Include Path | #include "ModelingToolTargetUtil.h" |
Syntax
namespace UE
{
namespace ToolTarget
{
enum EDynamicMeshUpdateResult
{
Ok = 0,
Failed = 1,
Ok_ForcedFullUpdate = 2,
}
}
}
Values
| Name | Remarks |
|---|---|
| Ok | Update was successful |
| Failed | Update failed |
| Ok_ForcedFullUpdate | Update was successful, but required that the entire target mesh be replaced, instead of a (requested) partial update |