Navigation
Unreal Engine C++ API Reference > Plugins > ModelingComponents > Transforms > FQuickAxisTranslater
References
Module | ModelingComponents |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Transforms/QuickAxisTranslater.h |
Include | #include "Transforms/QuickAxisTranslater.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Transforms/QuickAxisTranslater.cpp |
virtual bool HaveActiveSnap() const
true if there is an active snap