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Unreal Engine C++ API Reference > Plugins > ModelingComponents > ToolSceneQueriesUtil::CalculateViewVisualAngleD
References
Module | ModelingComponents |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ToolSceneQueriesUtil.h |
Include | #include "ToolSceneQueriesUtil.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/ToolSceneQueriesUtil.cpp |
namespace ToolSceneQueriesUtil
{
double ToolSceneQueriesUtil::CalculateViewVisualAngleD
(
const UInteractiveTool * Tool,
const FVector3d & Point1,
const FVector3d & Point2
)
}
visual angle between two 3D points, relative to the current camera position