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API > API/Plugins > API/Plugins/ModelingComponents
| Name | TRenderCaptureTypeData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/WorldRenderCapture.h |
| Include Path | #include "Scene/WorldRenderCapture.h" |
Syntax
template<typename T>
struct TRenderCaptureTypeData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseColor | T | FRenderCaptureTypeFlags uses the correct member naming convention and has additional boolean helpers. | Scene/WorldRenderCapture.h | |
| CombinedMRS | T | Scene/WorldRenderCapture.h | ||
| DeviceDepth | T | Scene/WorldRenderCapture.h | ||
| Emissive | T | Scene/WorldRenderCapture.h | ||
| Metallic | T | Scene/WorldRenderCapture.h | ||
| Opacity | T | Scene/WorldRenderCapture.h | ||
| Roughness | T | Scene/WorldRenderCapture.h | ||
| Specular | T | Scene/WorldRenderCapture.h | ||
| SubsurfaceColor | T | Scene/WorldRenderCapture.h | ||
| WorldNormal | T | Scene/WorldRenderCapture.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T & operator[]
(
ERenderCaptureType CaptureType |
Scene/WorldRenderCapture.h | ||
const T & operator[]
(
ERenderCaptureType CaptureType |
Scene/WorldRenderCapture.h |