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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/ToolSelectionUtil.h |
| Include | #include "Selection/ToolSelectionUtil.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/ToolSelectionUtil.cpp |
namespace ToolSelectionUtil
{
void ToolSelectionUtil::DebugRenderGeometrySelectionElements
(
IToolsContextRenderAPI * RenderAPI,
const UE::Geometry::FGeometrySelectionElements & Elements,
bool bIsPreview
)
}
Remarks
Render the given Elements using FPrimitiveDrawInterface