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Unreal Engine C++ API Reference > Plugins > ModelingComponents > Mechanics > UCurveControlPointsMechanic
- IModifierToggleBehaviorTarget::OnUpdateModifierState()
- UCurveControlPointsMechanic::OnUpdateModifierState()
References
Module | ModelingComponents |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CurveControlPointsMechanic.h |
Include | #include "Mechanics/CurveControlPointsMechanic.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/CurveControlPointsMechanic.cpp |
virtual void OnUpdateModifierState
(
int ModifierID,
bool bIsOn
)
Remarks
IModifierToggleBehaviorTarget implementation, inherited through IClickBehaviorTarget.