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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FCameraRectangle
| |
|
| Name |
FRectangleInPlane |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/RectangleMarqueeMechanic.h |
| Include Path |
#include "Mechanics/RectangleMarqueeMechanic.h" |
Syntax
struct FRectangleInPlane
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Plane |
FPlane3 |
Rectangle is defined in the UV-coordinate system of Plane. See PlaneCoordinates. |
Mechanics/RectangleMarqueeMechanic.h |
|
| Rectangle |
FAxisAlignedBox2 |
|
Mechanics/RectangleMarqueeMechanic.h |
|