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API > API/Plugins > API/Plugins/MetasoundStandardNodes
| Name | FSampleCounter |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundSampleCounter.h |
| Include Path | #include "MetasoundSampleCounter.h" |
Syntax
class FSampleCounter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MetasoundSampleCounter.h | |||
FSampleCounter
(
const FSampleCounter& InSampleCounter |
MetasoundSampleCounter.h | ||
FSampleCounter
(
FSampleCount InNumSamples, |
MetasoundSampleCounter.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumSamples | FSampleCount | MetasoundSampleCounter.h | ||
| SampleRate | FSampleRate | Must be non-zero. | MetasoundSampleCounter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSampleCount GetNumSamples () |
Return the number of samples. | MetasoundSampleCounter.h | |
FSampleCount GetNumSamples
(
FSampleRate InOtherSampleRate |
Return the number of samples which represent this time duration using a different sample rate. | MetasoundSampleCounter.h | |
FSampleRate GetSampleRate() |
Returns sample rate | MetasoundSampleCounter.h | |
void SetNumSamples
(
const FTime& InTime |
Set the number of samples from time value (This is functionally discretization and will result in loss of precision) | MetasoundSampleCounter.h | |
void SetNumSamples
(
FSampleCount InNumSamples |
Set the number of samples. | MetasoundSampleCounter.h | |
void SetSampleRate
(
FSampleRate InSampleRate |
Set the sample rate of this object without changing the number of samples. | MetasoundSampleCounter.h | |
FTime ToTime() |
MetasoundSampleCounter.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSampleCounter FromTime
(
const FTime& InTime, |
Construct a sample counter with a sample count, time resolution, and sample rate. | MetasoundSampleCounter.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSampleCounter & operator=
(
const FSampleCounter& InRHS |
MetasoundSampleCounter.h |