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API > API/Plugins > API/Plugins/MetasoundGraphCore > API/Plugins/MetasoundGraphCore/FScopeDebugActiveNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopeDebugActiveNode
(
const FScopeDebugActiveNode& |
MetasoundThreadLocalDebug.h | ||
| MetasoundThreadLocalDebug.h | |||
FScopeDebugActiveNode
(
FDebugInfo* InDebugInfo, |
MetasoundThreadLocalDebug.h |
FScopeDebugActiveNode(const FScopeDebugActiveNode &)
| Name | FScopeDebugActiveNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundThreadLocalDebug.h |
| Include Path | #include "MetasoundThreadLocalDebug.h" |
FScopeDebugActiveNode
(
const FScopeDebugActiveNode &
)
FScopeDebugActiveNode(FScopeDebugActiveNode &&)
| Name | FScopeDebugActiveNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundThreadLocalDebug.h |
| Include Path | #include "MetasoundThreadLocalDebug.h" |
FScopeDebugActiveNode
(
FScopeDebugActiveNode &&
)
FScopeDebugActiveNode(FDebugInfo , const INode )
| Name | FScopeDebugActiveNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundThreadLocalDebug.h |
| Include Path | #include "MetasoundThreadLocalDebug.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Private/MetasoundThreadLocalDebug.cpp |
FScopeDebugActiveNode
(
FDebugInfo * InDebugInfo,
const INode * InNode
)