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API > API/Plugins > API/Plugins/MetasoundGraphCore
| Name | FScopeDebugActiveNode |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundThreadLocalDebug.h |
| Include Path | #include "MetasoundThreadLocalDebug.h" |
Syntax
struct FScopeDebugActiveNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopeDebugActiveNode
(
const FScopeDebugActiveNode& |
MetasoundThreadLocalDebug.h | ||
| MetasoundThreadLocalDebug.h | |||
FScopeDebugActiveNode
(
FDebugInfo* InDebugInfo, |
MetasoundThreadLocalDebug.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopeDebugActiveNode() |
MetasoundThreadLocalDebug.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetMetaData | FAssetMetaData | MetasoundThreadLocalDebug.h | ||
| DebugInfo | FDebugInfo * | MetasoundThreadLocalDebug.h | ||
| PriorNode | const INode * | MetasoundThreadLocalDebug.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FAssetMetaData & GetAssetMetaData() |
MetasoundThreadLocalDebug.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopeDebugActiveNode & operator=
(
const FScopeDebugActiveNode& |
MetasoundThreadLocalDebug.h | ||
| MetasoundThreadLocalDebug.h |