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API > API/Plugins > API/Plugins/MetasoundFrontend > API/Plugins/MetasoundFrontend/IInputController
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOutputHandle GetConnectedOutput () |
Returns the currently connected output. | MetasoundFrontendController.h | |
FConstOutputHandle GetConnectedOutput () |
Returns the currently connected output. | MetasoundFrontendController.h |
GetConnectedOutput()
Description
Returns the currently connected output. If this input is not connected, the returned handle will be invalid.
| Name | GetConnectedOutput |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendController.h |
| Include Path | #include "MetasoundFrontendController.h" |
FOutputHandle GetConnectedOutput()
GetConnectedOutput()
Description
Returns the currently connected output. If this input is not connected, the returned handle will be invalid.
| Name | GetConnectedOutput |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendController.h |
| Include Path | #include "MetasoundFrontendController.h" |
FConstOutputHandle GetConnectedOutput() const