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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundBuilderBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetNodeInputDefault
(
const FMetaSoundBuilderNodeInputHandle& NodeInputHandle, |
Sets the node's input default value (used if no connection to the given node input is present) | MetasoundBuilderBase.h |
|
void SetNodeInputDefault
(
const FMetaSoundNodeHandle& NodeHandle, |
Templated convenience function for setting the node's input default value (used if no connection to the given node input is present) | MetasoundBuilderBase.h |
SetNodeInputDefault(const FMetaSoundBuilderNodeInputHandle &, const FMetasoundFrontendLiteral &, EMetaSoundBuilderResult &)
Description
Sets the node's input default value (used if no connection to the given node input is present)
| Name | SetNodeInputDefault |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderBase.h |
| Include Path | #include "MetasoundBuilderBase.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundBuilderBase.cpp |
UFUNCTION (BlueprintCallable, Category="Audio|MetaSound|Builder",
Meta=(ExpandEnumAsExecs="OutResult"))
void SetNodeInputDefault
(
const FMetaSoundBuilderNodeInputHandle & NodeInputHandle,
const FMetasoundFrontendLiteral & Literal,
EMetaSoundBuilderResult & OutResult
)
SetNodeInputDefault(const FMetaSoundNodeHandle &, const FName &, const LiteralType &, EMetaSoundBuilderResult &)
Description
Templated convenience function for setting the node's input default value (used if no connection to the given node input is present)
| Name | SetNodeInputDefault |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderBase.h |
| Include Path | #include "MetasoundBuilderBase.h" |
template<typename LiteralType>
void SetNodeInputDefault
(
const FMetaSoundNodeHandle & NodeHandle,
const FName & InputName,
const LiteralType & Literal,
EMetaSoundBuilderResult & OutResult
)