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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundBuilderBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ConnectNodeToGraphOutput
(
const FMetaSoundNodeHandle& SourceNode, |
MetasoundBuilderBase.h | ||
void ConnectNodeToGraphOutput
(
const FMetaSoundNodeHandle& SourceNode, |
MetasoundBuilderBase.h |
ConnectNodeToGraphOutput(const FMetaSoundNodeHandle &, const FName &, const FName &, EMetaSoundBuilderResult &)
| Name | ConnectNodeToGraphOutput |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderBase.h |
| Include Path | #include "MetasoundBuilderBase.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundBuilderBase.cpp |
void ConnectNodeToGraphOutput
(
const FMetaSoundNodeHandle & SourceNode,
const FName & NodeOutputName,
const FName & GraphOutputName,
EMetaSoundBuilderResult & OutResult
)
ConnectNodeToGraphOutput(const FMetaSoundNodeHandle &, const FName &, const FMetaSoundBuilderNodeInputHandle &, EMetaSoundBuilderResult &)
| Name | ConnectNodeToGraphOutput |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderBase.h |
| Include Path | #include "MetasoundBuilderBase.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundBuilderBase.cpp |
void ConnectNodeToGraphOutput
(
const FMetaSoundNodeHandle & SourceNode,
const FName & NodeOutputName,
const FMetaSoundBuilderNodeInputHandle & GraphOutput,
EMetaSoundBuilderResult & OutResult
)