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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundBuilderBase
Description
Adds a graph output node with the given name, DataType, and sets output node's input to default value. Returns the new output node's input handle if it was successfully created, or an invalid handle if it failed.
| Name | AddGraphOutputNode |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundBuilderBase.h |
| Include Path | #include "MetasoundBuilderBase.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundBuilderBase.cpp |
UFUNCTION (BlueprintCallable, Category="Audio|MetaSound|Builder",
Meta=(ExpandEnumAsExecs="OutResult", AdvancedDisplay="3"))
FMetaSoundBuilderNodeInputHandle AddGraphOutputNode
(
FName Name,
FName DataType,
FMetasoundFrontendLiteral DefaultValue,
EMetaSoundBuilderResult & OutResult,
bool bIsConstructorOutput
)