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API > API/Plugins > API/Plugins/MetasoundEngine > API/Plugins/MetasoundEngine/UMetaSoundAssetSubsystem
Description
Returns asset class info for the given MetaSound asset. Will attempt to get info without loading the asset if its tag data is up-to-date, or if set to force load, will load otherwise (synchronously and can be slow). Returns true if asset is found, was MetaSound, and all data was retrieved successfully, false if not.
| Name | FindAssetClassInfo |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundAssetSubsystem.h |
| Include Path | #include "MetasoundAssetSubsystem.h" |
| Source | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Private/MetasoundAssetSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category="Audio|MetaSound|Utilities", Meta=(AdvancedDisplay="3"))
bool FindAssetClassInfo
(
const FTopLevelAssetPath & InPath,
FMetaSoundDocumentInfo & OutDocInfo,
FMetaSoundClassInterfaceInfo & OutInterfaceInfo,
bool bForceLoad
) const