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API > API/Plugins > API/Plugins/MetasoundEngine
| Name | FMetaSoundPageSettings |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/MetasoundSettings.h |
| Include Path | #include "MetasoundSettings.h" |
Syntax
USTRUCT ()
struct FMetaSoundPageSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | Name of this page's setting to be displayed in editors and used for identification from Blueprint/native API. | MetasoundSettings.h |
|
| UniqueId | FGuid | MetasoundSettings.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsDefaultPage | bool | Just used to inform edit condition to enable/disable exclude from cook. | MetasoundSettings.h |
|
| CanTarget | FPerPlatformBool | When true, page asset data (i.e. graphs and input defaults) can be targeted for the most applicable platform/platform group. | MetasoundSettings.h |
|
| ExcludeFromCook | FPerPlatformBool | When true, exclude page data when cooking from the assigned platform(s)/platform group(s). | MetasoundSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetExcludeFromCook
(
FName PlatformName |
Returns whether or not page should be excluded from being cooked on the given platform/platform group. | MetasoundSettings.h | |
| Returns array of platforms/platform groups page is valid target on. | MetasoundSettings.h | ||
bool PlatformCanTargetPage
(
FName PlatformName |
Returns whether platform/platform group provided can target the provided page. | MetasoundSettings.h |