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Action to add an input reference to the graph
| Name | FMetasoundGraphSchemaAction_NewInput |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/MetasoundEditorGraphSchema.h |
| Include Path | #include "MetasoundEditorGraphSchema.h" |
Syntax
USTRUCT ()
struct FMetasoundGraphSchemaAction_NewInput : public FMetasoundGraphSchemaAction_NodeWithMultipleOutputs
Inheritance Hierarchy
- FEdGraphSchemaAction → FMetasoundGraphSchemaAction → FMetasoundGraphSchemaAction_NodeWithMultipleOutputs → FMetasoundGraphSchemaAction_NewInput
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MetasoundEditorGraphSchema.h | |||
FMetasoundGraphSchemaAction_NewInput
(
FText InNodeCategory, |
MetasoundEditorGraphSchema.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMetasoundGraphSchemaAction_NewInput() |
MetasoundEditorGraphSchema.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NodeID | FGuid | MetasoundEditorGraphSchema.h |
Functions
Public
Overridden from FMetasoundGraphSchemaAction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FSlateBrush * GetIconBrush() |
MetasoundEditorGraphSchema.h | ||
virtual const FLinearColor & GetIconColor() |
MetasoundEditorGraphSchema.h |
Overridden from FEdGraphSchemaAction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
MetasoundEditorGraphSchema.h | ||
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
MetasoundEditorGraphSchema.h | ||
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
MetasoundEditorGraphSchema.h | ||
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
MetasoundEditorGraphSchema.h |