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API > API/Plugins > API/Plugins/MetaHumanSDKEditor
Project Settings for the MetaHuman SDK
| Name | UMetaHumanSDKSettings |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanSDK/Source/MetaHumanSDKEditor/Public/MetaHumanSDKSettings.h |
| Include Path | #include "MetaHumanSDKSettings.h" |
Syntax
UCLASS (MinimalAPI, defaultconfig, Config=MetaHumanSDK, Meta=(DisplayName="MetaHuman SDK"))
class UMetaHumanSDKSettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMetaHumanSDKSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CharacterAssemblyPackagingPath | FDirectoryPath | The asset path for finding MetaHuman Character Assemblies for Packaging. | MetaHumanSDKSettings.h |
|
| CharacterAssetPackagingPath | FDirectoryPath | The asset path for finding Editable MetaHuman Character Assets for Packaging. | MetaHumanSDKSettings.h |
|
| CinematicImportPath | FDirectoryPath | The asset path for importing Cinematic MetaHumans. | MetaHumanSDKSettings.h |
|
| GroomPackagingPath | FDirectoryPath | The asset path for finding MetaHuman Groom Assets for Packaging. | MetaHumanSDKSettings.h |
|
| OptimizedImportPath | FDirectoryPath | The asset path for importing Optimized MetaHumans. | MetaHumanSDKSettings.h |
|
| OutfitPackagingPath | FDirectoryPath | The asset path for finding MetaHuman Outfit-based Clothing Assets for Packaging. | MetaHumanSDKSettings.h |
|
| SkeletalClothingPackagingPath | FDirectoryPath | The asset path for finding MetaHuman Skeletal Clothing Assets for Packaging. | MetaHumanSDKSettings.h |
|
| VersionServiceBaseUrl | FString | The URL for fetching version information and release notes. | MetaHumanSDKSettings.h |
|