Navigation
API > API/Plugins > API/Plugins/MetaHumanDefaultPipeline
The common base class for the current and legacy default MetaHuman pipelines.
Contains shared functionality for building simple MetaHumans.
| Name | UMetaHumanDefaultPipelineBase |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanDefaultPipeline/Public/MetaHumanDefaultPipelineBase.h |
| Include Path | #include "MetaHumanDefaultPipelineBase.h" |
Syntax
UCLASS (Abstract)
class UMetaHumanDefaultPipelineBase : public UMetaHumanCollectionPipeline
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMetaHumanCharacterPipeline → UMetaHumanCollectionPipeline → UMetaHumanDefaultPipelineBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMetaHumanDefaultPipelineBase() |
MetaHumanDefaultPipelineBase.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultAssetPipelines | TMap< TSoftClassPtr< UObject >, TSubclassOf< UMetaHumanItemPipeline > > | Default item pipeline per asset type. Used if wardrobe item doesn't have a pipeline specified | MetaHumanDefaultPipelineBase.h |
|
| Specification | TObjectPtr< UMetaHumanCharacterPipelineSpecification > | The specification that this pipeline implements | MetaHumanDefaultPipelineBase.h |
Functions
Public
Overridden from UMetaHumanCollectionPipeline
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AssembleCollection
(
TNotNull< const UMetaHumanCollection* > Collection, |
MetaHumanDefaultPipelineBase.h | ||
virtual const UMetaHumanItemPipeline * GetFallbackItemPipelineForAssetType
(
const TSoftClassPtr< UObject >& InAssetClass |
MetaHumanDefaultPipelineBase.h |
Overridden from UMetaHumanCharacterPipeline
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TNotNull< const UMetaHumanCharacterPipelineSpecification * > GetSpecification() |
MetaHumanDefaultPipelineBase.h |