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API > API/Plugins > API/Plugins/MetaHumanDefaultPipeline
| |
|
| Name |
FMetaHumanSkeletalMeshPipelineBuildOutput |
| Type |
struct |
| Header File |
/Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanDefaultPipeline/Public/Item/MetaHumanSkeletalMeshPipeline.h |
| Include Path |
#include "Item/MetaHumanSkeletalMeshPipeline.h" |
Syntax
USTRUCT ()
struct FMetaHumanSkeletalMeshPipelineBuildOutput
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BodyHiddenFaceMap |
UE::MetaHuman::GeometryRemoval::FHiddenFaceMapTexture |
|
Item/MetaHumanSkeletalMeshPipeline.h |
|
| HeadHiddenFaceMap |
UE::MetaHuman::GeometryRemoval::FHiddenFaceMapTexture |
|
Item/MetaHumanSkeletalMeshPipeline.h |
|
| Mesh |
TObjectPtr< USkeletalMesh > |
|
Item/MetaHumanSkeletalMeshPipeline.h |
|