Navigation
API > API/Plugins > API/Plugins/MetaHumanDefaultPipeline
| Name | FMetaHumanOutfitPipelineBuildOutput |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanDefaultPipeline/Public/Item/MetaHumanOutfitPipeline.h |
| Include Path | #include "Item/MetaHumanOutfitPipeline.h" |
Syntax
USTRUCT ()
struct FMetaHumanOutfitPipelineBuildOutput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CharacterAssets | TMap< FMetaHumanPaletteItemKey, FMetaHumanOutfitGeneratedAssets > | Map from Character item key to the fitted outfit for that Character. | Item/MetaHumanOutfitPipeline.h |