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API > API/Plugins > API/Plugins/MetaHumanDefaultPipeline
| Name | FMetaHumanGroomPipelineAssemblyInput |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanDefaultPipeline/Public/Item/MetaHumanGroomPipeline.h |
| Include Path | #include "Item/MetaHumanGroomPipeline.h" |
Syntax
USTRUCT ()
struct FMetaHumanGroomPipelineAssemblyInput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TargetMesh | TObjectPtr< const USkeletalMesh > | Item/MetaHumanGroomPipeline.h |