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API > API/Plugins > API/Plugins/MetaHumanDefaultEditorPipeline
Editor pipeline for UMetaHumanDefaultPipeline
| Name | UMetaHumanDefaultEditorPipeline |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanDefaultEditorPipeline/Public/MetaHumanDefaultEditorPipeline.h |
| Include Path | #include "MetaHumanDefaultEditorPipeline.h" |
Syntax
UCLASS (EditInlineNew)
class UMetaHumanDefaultEditorPipeline : public UMetaHumanDefaultEditorPipelineBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMetaHumanCharacterEditorPipeline → UMetaHumanCollectionEditorPipeline → UMetaHumanDefaultEditorPipelineBase → UMetaHumanDefaultEditorPipeline
Functions
Public
Overridden from UMetaHumanCollectionEditorPipeline
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ShouldGenerateCollectionAndInstanceAssets() |
MetaHumanDefaultEditorPipeline.h | ||
virtual bool UpdateActorBlueprint
(
const UMetaHumanCharacterInstance* InCharacterInstance, |
MetaHumanDefaultEditorPipeline.h | ||
virtual UBlueprint * WriteActorBlueprint
(
const FWriteBlueprintSettings& InWriteBlueprintSettings |
MetaHumanDefaultEditorPipeline.h |