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API > API/Plugins > API/Plugins/MetaHumanCoreTechLib
| Name | FMetaHumanCharacterBodyIdentity |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Source/MetaHumanCoreTechLib/Public/MetaHumanCharacterBodyIdentity.h |
| Include Path | #include "MetaHumanCharacterBodyIdentity.h" |
Syntax
class FMetaHumanCharacterBodyIdentity
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMetaHumanCharacterBodyIdentity() |
MetaHumanCharacterBodyIdentity.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FMetaHumanCharacterBodyIdentity() |
MetaHumanCharacterBodyIdentity.h |
Classes
| Name | Remarks |
|---|---|
| FState |
Structs
| Name | Remarks |
|---|---|
| FImpl |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Impl | TPimplPtr< FImpl > | MetaHumanCharacterBodyIdentity.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< FState > CreateState() |
MetaHumanCharacterBodyIdentity.h | ||
TArray< int32 > GetBodyToCombinedMapping() |
Get mapping from body mesh to combined mesh | MetaHumanCharacterBodyIdentity.h | |
int32 GetNumLOD0MeshVertices
(
bool bInCombined |
Get the number of vertices in the body model for LOD0, either for the body model or the combined body model | MetaHumanCharacterBodyIdentity.h | |
| MetaHumanCharacterBodyIdentity.h |