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API > API/Plugins > API/Plugins/MetaHumanCoreTech
| Name | FFrameAnimationData |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Source/MetaHumanCoreTech/Public/FrameAnimationData.h |
| Include Path | #include "FrameAnimationData.h" |
Syntax
USTRUCT (BlueprintType )
struct FFrameAnimationData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimationData | TMap< FString, float > | FrameAnimationData.h |
|
|
| AnimationQuality | EFrameAnimationQuality | FrameAnimationData.h | ||
| AudioProcessingMode | EAudioProcessingMode | FrameAnimationData.h | ||
| MeshData | FMetaHumanMeshData | FrameAnimationData.h |
|
|
| Pose | FTransform | FrameAnimationData.h | ||
| RawAnimationData | TMap< FString, float > | FrameAnimationData.h |
|
|
| RawPoseData | TArray< float > | FrameAnimationData.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ContainsData() |
FrameAnimationData.h | ||
void Serialize
(
FArchive& Ar |
FrameAnimationData.h |