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An actor implementing this interface can be used as a preview actor in the MetaHuman Character editor.
The MetaHuman Character Pipeline determines the type of preview actor to spawn.
| Name | UMetaHumanCharacterEditorActorInterface |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPaletteEditor/Public/MetaHumanCharacterEditorActorInterface.h |
| Include Path | #include "MetaHumanCharacterEditorActorInterface.h" |
Syntax
class UMetaHumanCharacterEditorActorInterface : public UInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterface → UMetaHumanCharacterEditorActorInterface