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API > API/Plugins > API/Plugins/MetaHumanCharacterEditor > API/Plugins/MetaHumanCharacterEditor/UMetaHumanCharacterEditorSubsyst-
Description
Fills in textures with image data for any pending textures that are ready.
This should be called repeatedly while textures are pending.
| Name | UpdatePendingSynthesizedTextures |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/MetaHumanCharacterEditorSubsystem.h |
| Include Path | #include "MetaHumanCharacterEditorSubsystem.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/MetaHumanCharacterEditorSubsystem.cpp |
static void UpdatePendingSynthesizedTextures
(
TNotNull< const UMetaHumanCharacter * > InCharacter,
TSharedRef < FMetaHumanCharacterEditorData > InCharacterData,
TMap < EFaceTextureType , TObjectPtr < UTexture2D > > & OutSynthesizedFaceTextures
)