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API > API/Plugins > API/Plugins/MetaHumanCharacterEditor > API/Plugins/MetaHumanCharacterEditor/UMetaHumanCharacterEditorSubsyst-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ForEachCharacterActor
(
TNotNull< const UMetaHumanCharacter* > InCharacter, |
Utility function that invokes a callback for each valid MetaHuman Character Editor Actor registered against the given MetaHuman Character | MetaHumanCharacterEditorSubsystem.h | |
static void ForEachCharacterActor
(
TSharedRef< FMetaHumanCharacterEditorData > InCharacterData, |
Utility function that invokes a callback for each valid MetaHuman Character Editor Actor registered against the given MetaHuman Character | MetaHumanCharacterEditorSubsystem.h |
ForEachCharacterActor(TNotNull< const UMetaHumanCharacter * >, TFunction< void(TScriptInterface< class IMetaHumanCharacterEditorActorInterface >)>)
Description
Utility function that invokes a callback for each valid MetaHuman Character Editor Actor registered against the given MetaHuman Character
| Name | ForEachCharacterActor |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/MetaHumanCharacterEditorSubsystem.h |
| Include Path | #include "MetaHumanCharacterEditorSubsystem.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/MetaHumanCharacterEditorSubsystem.cpp |
void ForEachCharacterActor
(
TNotNull< const UMetaHumanCharacter * > InCharacter,
TFunction < void< class IMetaHumanCharacterEditorActorInterface >)> InFunc
)
ForEachCharacterActor(TSharedRef< FMetaHumanCharacterEditorData >, TFunction< void(TScriptInterface< class IMetaHumanCharacterEditorActorInterface >)>)
Description
Utility function that invokes a callback for each valid MetaHuman Character Editor Actor registered against the given MetaHuman Character
| Name | ForEachCharacterActor |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/MetaHumanCharacterEditorSubsystem.h |
| Include Path | #include "MetaHumanCharacterEditorSubsystem.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/MetaHumanCharacterEditorSubsystem.cpp |
static void ForEachCharacterActor
(
TSharedRef < FMetaHumanCharacterEditorData > InCharacterData,
TFunction < void< class IMetaHumanCharacterEditorActorInterface >)> InFunc
)