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API > API/Plugins > API/Plugins/MetaHumanCharacter
| Name | FMetaHumanCharacterTeethProperties |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacter/Public/MetaHumanCharacterTeeth.h |
| Include Path | #include "MetaHumanCharacterTeeth.h" |
Syntax
USTRUCT (BlueprintType )
struct FMetaHumanCharacterTeethProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EnableShowTeethExpression | bool | TODO: Can probably be moved to Character Editor data. | MetaHumanCharacterTeeth.h |
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| GumColor | FLinearColor | MetaHumanCharacterTeeth.h |
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| JawOpen | float | MetaHumanCharacterTeeth.h |
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| LowerShift | float | MetaHumanCharacterTeeth.h |
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| Narrowness | float | MetaHumanCharacterTeeth.h |
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| Overbite | float | MetaHumanCharacterTeeth.h |
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| Overjet | float | MetaHumanCharacterTeeth.h |
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| PlaqueAmount | float | MetaHumanCharacterTeeth.h |
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| PlaqueColor | FLinearColor | MetaHumanCharacterTeeth.h |
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| Polycanine | float | MetaHumanCharacterTeeth.h |
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| RecedingGums | float | MetaHumanCharacterTeeth.h |
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| TeethColor | FLinearColor | MetaHumanCharacterTeeth.h |
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| ToothLength | float | MetaHumanCharacterTeeth.h |
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| ToothSpacing | float | MetaHumanCharacterTeeth.h |
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| UpperShift | float | MetaHumanCharacterTeeth.h |
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| Variation | float | MetaHumanCharacterTeeth.h |
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| WornDown | float | MetaHumanCharacterTeeth.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AreMaterialsUpdated
(
const FMetaHumanCharacterTeethProperties& InOther |
MetaHumanCharacterTeeth.h | ||
bool IsVariantUpdated
(
const FMetaHumanCharacterTeethProperties& InOther |
MetaHumanCharacterTeeth.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FMetaHumanCharacterTeethProperties& InOther |
MetaHumanCharacterTeeth.h | ||
bool operator==
(
const FMetaHumanCharacterTeethProperties& InOther |
MetaHumanCharacterTeeth.h |