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API > API/Plugins > API/Plugins/MeshPaintingToolset
Struct used to store the color data copied from mesh instance to mesh instance
| Name | FPerLODVertexColorData |
| Type | struct |
| Header File | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h |
| Include Path | #include "MeshPaintHelpers.h" |
Syntax
struct FPerLODVertexColorData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ColorsByIndex | TArray< FColor > | MeshPaintHelpers.h | ||
| ColorsByPosition | TMap< FVector, FColor > | MeshPaintHelpers.h |