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Unreal Engine C++ API Reference > Plugins > MeshPaintingToolset > FMeshPaintSplineMeshComponentAdapter
- FBaseMeshPaintComponentAdapter::InitializeVertexData()
- FMeshPaintStaticMeshComponentAdapter::InitializeVertexData()
- FMeshPaintSplineMeshComponentAdapter::InitializeVertexData()
References
Module | MeshPaintingToolset |
Header | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintSplineMeshAdapter.h |
Include | #include "MeshPaintSplineMeshAdapter.h" |
Source | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintSplineMeshAdapter.cpp |
virtual bool InitializeVertexData()
Remarks
End IMeshPaintGeometryAdapter Overrides Begin FMeshBasePaintGeometryAdapter