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Parameters for controlling the spline triangulation
| Name | UTriangulateSplinesToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/TriangulateSplinesTool.h |
| Include Path | #include "TriangulateSplinesTool.h" |
Syntax
UCLASS (MinimalAPI)
class UTriangulateSplinesToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UTriangulateSplinesToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UTriangulateSplinesToolProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFlipResult | bool | Whether to flip the facing direction of the generated mesh. | TriangulateSplinesTool.h |
|
| CombineMethod | ECombineCurvesMethod | Whether or how to combine the curves. | TriangulateSplinesTool.h |
|
| CurveOffset | double | How much offset to apply to curves. | TriangulateSplinesTool.h |
|
| EndShapes | EOpenCurveEndShapes | The shape of the ends of offset curves. | TriangulateSplinesTool.h |
|
| ErrorTolerance | double | How far to allow the triangulation boundary can deviate from the spline curve before we add more vertices. | TriangulateSplinesTool.h |
|
| FlattenMethod | EFlattenCurveMethod | Whether and how to flatten the curves. If curves are flattened, they can also be offset and combined. | TriangulateSplinesTool.h |
|
| JoinMethod | EOffsetJoinMethod | The shape of joins between segments of an offset curve. | TriangulateSplinesTool.h |
|
| MiterLimit | double | How far a miter join can extend before it is replaced by a square join. | TriangulateSplinesTool.h |
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| OffsetClosedCurves | EOffsetClosedCurvesMethod | Whether and how to apply offset to closed curves. | TriangulateSplinesTool.h |
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| OpenCurves | EOffsetOpenCurvesMethod | How to handle open curves: Either offset them, or treat them as closed curves. | TriangulateSplinesTool.h |
|
| Thickness | double | If > 0, Extrude the triangulation by this amount. | TriangulateSplinesTool.h |
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