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API > API/Plugins > API/Plugins/MeshModelingToolsExp
| Name | USeamSculptToolProperties |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/SeamSculptTool.h |
| Include Path | #include "SeamSculptTool.h" |
Syntax
UCLASS (MinimalAPI)
class USeamSculptToolProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → USeamSculptToolProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → USeamSculptToolProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHitBackFaces | bool | SeamSculptTool.h |
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| bShowWireframe | bool | SeamSculptTool.h |
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| ClampMin | Setting this above 0 will include a measure of path similarity to seam transfer, so that among similarly short paths, we pick one that lies closer to the edge. | SeamSculptTool.h |
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| UIMax | SeamSculptTool.h |
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