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API > API/Plugins > API/Plugins/MeshModelingToolsExp
Output Settings for the Pattern Tool
| Name | UPatternTool_OutputSettings |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/PatternTool.h |
| Include Path | #include "PatternTool.h" |
Syntax
UCLASS (MinimalAPI)
class UPatternTool_OutputSettings : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UPatternTool_OutputSettings
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UPatternTool_OutputSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bConvertToDynamic | bool | Emit StaticMesh pattern elements as DynamicMeshes | PatternTool.h |
|
| bCreateISMCs | bool | Create InstancedStaticMeshComponents instead multiple StaticMeshComponents, for StaticMesh pattern elements | PatternTool.h |
|
| bEnableCreateISMCs | bool | Internal, used to disable the creation of ISMCs | PatternTool.h |
|
| bHaveStaticMeshes | bool | Internal, used to control state of Instance settings | PatternTool.h |
|
| bSeparateActors | bool | Emit a separate Actor for each pattern element | PatternTool.h |
|