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API > API/Plugins > API/Plugins/MeshModelingToolsExp
| Name | UMeshInspectorToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshInspectorTool.h |
| Include Path | #include "MeshInspectorTool.h" |
Syntax
UCLASS (MinimalAPI)
class UMeshInspectorToolBuilder : public USingleSelectionMeshEditingToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → USingleSelectionMeshEditingToolBuilder → UMeshInspectorToolBuilder
Functions
Public
Overridden from USingleSelectionMeshEditingToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual USingleSelectionMeshEditingTool * CreateNewTool
(
const FToolBuilderState& SceneState |
MeshInspectorTool.h |
Protected
Overridden from UInteractiveToolWithToolTargetsBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FToolTargetTypeRequirements & GetTargetRequirements() |
MeshInspectorTool.h |