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API > API/Plugins > API/Plugins/MeshModelingToolsExp
ToolBuilder
| Name | UEditUVIslandsToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/EditUVIslandsTool.h |
| Include Path | #include "EditUVIslandsTool.h" |
Syntax
UCLASS (MinimalAPI)
class UEditUVIslandsToolBuilder : public UMeshSurfacePointMeshEditingToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → UMeshSurfacePointToolBuilder → UMeshSurfacePointMeshEditingToolBuilder → UEditUVIslandsToolBuilder
Functions
Public
Overridden from UMeshSurfacePointToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UMeshSurfacePointTool * CreateNewTool
(
const FToolBuilderState& SceneState |
EditUVIslandsTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
EditUVIslandsTool.h |