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API > API/Plugins > API/Plugins/MeshModelingToolsExp
Simple tool to bake scene transform on meshes into the mesh assets
| Name | UBakeTransformTool |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/BakeTransformTool.h |
| Include Path | #include "BakeTransformTool.h" |
Syntax
UCLASS (MinimalAPI)
class UBakeTransformTool :
public UMultiSelectionMeshEditingTool ,
public IInteractiveToolManageGeometrySelectionAPI
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → UMultiSelectionTool → UMultiSelectionMeshEditingTool → UBakeTransformTool
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UBakeTransformTool() |
BakeTransformTool.h |
Functions
Public
Overridden from UMultiSelectionMeshEditingTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnShutdown
(
EToolShutdownType ShutdownType |
BakeTransformTool.h |
Overridden from UInteractiveTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool HasAccept() |
BakeTransformTool.h | ||
virtual bool HasCancel() |
BakeTransformTool.h | ||
virtual void Setup() |
BakeTransformTool.h |
Overridden from IInteractiveToolManageGeometrySelectionAPI
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsInputSelectionValidOnOutput() |
IInteractiveToolManageGeometrySelectionAPI this tool won't update external geometry selection or change selection-relevant mesh IDs. | BakeTransformTool.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateAssets() |
BakeTransformTool.h |