| BiasAngle |
float |
Angle in degrees from the horizon for occlusion rays for which the contribution is attenuated to reduce faceting artifacts. |
BakeMeshAttributeToolCommon.h |
- EditAnywhere
- Category=OcclusionOutput
- Meta=(UIMin="0", UIMax="45.0", ClampMin="0", ClampMax="89.9")
|
| MaxDistance |
float |
Maximum distance for occlusion rays to test for intersections; a value of 0 means infinity |
BakeMeshAttributeToolCommon.h |
- EditAnywhere
- Category=OcclusionOutput
- Meta=(UIMin="0.0", UIMax="1000.0", ClampMin="0.0", ClampMax="99999999.0")
|
| NormalSpace |
EBakeNormalSpace |
Normal space for Bent Normal bakes. |
BakeMeshAttributeToolCommon.h |
- EditAnywhere
- Category=OcclusionOutput
|
| OcclusionRays |
int32 |
Number of occlusion rays per sample |
BakeMeshAttributeToolCommon.h |
- EditAnywhere
- Category=OcclusionOutput
- Meta=(UIMin="1", UIMax="1024", ClampMin="1", ClampMax="65536")
|
| SpreadAngle |
float |
Maximum spread angle in degrees for occlusion rays; for example, 180 degrees will cover the entire hemisphere whereas 90 degrees will only cover the center of the hemisphere down to 45 degrees from the horizon. |
BakeMeshAttributeToolCommon.h |
- EditAnywhere
- Category=OcclusionOutput
- Meta=(UIMin="0", UIMax="180.0", ClampMin="0", ClampMax="180.0")
|