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Unreal Engine C++ API Reference > Plugins > MeshModelingToolsExp > Sculpting > FSurfaceSculptBrushOp
Type
typedef TUniqueFunction < bool, const FVector3d &, double, FVector3d &, FVector3d &)> NearestQueryFuncType
References
Module | MeshModelingToolsExp |
Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/MeshSculptBrushOps.h |
Include | #include "Sculpting/MeshSculptBrushOps.h" |