Navigation
Unreal Engine C++ API Reference > Plugins > MeshModelingToolsExp > Sculpting
Inheritance Hierarchy
- FMeshSculptBrushOp
- FSurfaceSculptBrushOp
References
Module | MeshModelingToolsExp |
Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/MeshSculptBrushOps.h |
Include | #include "Sculpting/MeshSculptBrushOps.h" |
Syntax
class FSurfaceSculptBrushOp : public FMeshSculptBrushOp
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
NearestQueryFuncType | BaseMeshNearestQueryFunc | |
![]() |
double | BrushSpeedTuning |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FSurfaceSculptBrushOp
(
NearestQueryFuncType QueryFunc |
Overridden from FMeshSculptBrushOp
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | ApplyStamp
(
const FDynamicMesh3* Mesh, |
|
![]() ![]() ![]() |
ESculptBrushOpTargetType | Overrideable Brush Op configuration things | |
![]() ![]() ![]() |
bool |
Typedefs
Name | Description |
---|---|
NearestQueryFuncType |